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Tuesday, August 11, 2015

Track Plan - Amendment


I have removed some extra track and created a siding that serves four industries.  This track is at the front of the layout as I intend to operate from that side.  It is separated from the main-line. The layout now looks alot less crowded and I have some space to build/model some non-railway related buildings, such as houses, a park, a creek, maybe a road intersection with working traffic lights.  Haven't really looked into this too much, but at least now I have some space to depict something other than a railway related structure/s.  The idea, be it an exaggerated one, is that these industries are just outside of town, hence the need for the Pilot working.

I also have space for a turntable but not sure whether I will go down that path.

Not sure whether I really need the cross-over marked X.  Initially I was going to use this to run-around locos but it looks like I can have one track spare at A.  I did this my removing alot of the rollingstock which just made things look too congested.  It has freed up quite a bit of space.  I have 11 wagons on the layout now, and may max it out to 15 so I can make up an Through or Express Goods that I can run round when I feel like.  Just like I did with the track, I culled my wagons, which was very hard to do.

For the last two weeks, I have been running basically with one loco, a VR second series T Class and I haven't really had the need to see anything else on the layout.  My Y class sits in the draw, but I am sure will get a run later when I feel like a change.


This is the current plan:



Wednesday, August 5, 2015

A Track Plan for Consideration


Here is a track plan that I have been working on.  I couldn't be bothered using some nice track planning drawing tool so I did this using MyPaint on Linux.  Apologies in advance.



Each Letter represents the following.

A.  Staging - Active staging where Pilots are made up.  Gives some extra shunting movements.  Likely to also include some locomotive stabling tracks and maybe an extra stub ended siding for wagons.  which will be at location B.  Best use of this space?

C.  Industry: Currently Flour Mill
D. Head Shut
E. Industry: Currently Arc Engineering (Steel products In)
F. Industry: Currently Caltex
G. East Staging.  Not sure what to do here, may be I will leave as is with a passing loop.
H. Run-around Loop.
I. Industry: Currently Intercity Foods
J. Connecting track for times I want to see trains roll!

So the idea is to have a train made up at A with the engine being able to run-round using the reverse loop K.  Once made up, all trains leave from point L (why they leave from point L and not point M is a good question).  I want them to leave from point L because of the longer run.  I need to think of a good reason, maybe getting the staff can only be done from point L or something like that.

The first industry that may be shunted is E, any empties can only be picked up on this leg.  Next is F however this can only be done on the return leg and the extra long siding adds extra time to the shunt - nice!
We then travel past the current loop and into H.  Here things can get interesting depending on what needs to be shunted.  If the shunters were helpful back at A, we should have our train blocked accordingly, however at times this may not be the case.  If we don't need to shunt here, we simply run-round and place guards van on the rear, e.g. if we only had to shunt E on this Pilot run.  On our return we may have to shunt at F, before proceeding back to A via K.

The rectangle shows the 600mm benchwork.  Separating the scene from the upper industries (F and E) from the lower ones (H, C and I) will be the challenge.  Note this is not to scale.  I think I can get some good running and shunting with the plan outlined.  Your thoughts?

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