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Sunday, January 20, 2019

Signalling Bug

Unfortunately the Signalling Bug hit me over the last few days.  By this I mean I began to install Colour Light Signals on the layout.  Once I started I could not stop.  Unfortnately this has given way to doing scenery and also not running any trains

A few years back I build some searchlight signals and also some circuits to automatically change the Signals from Proceed to Danger once the train has passed the signal.  I really like seeing this just as it is in the prototype.

I also thought hard how to avoid the rats nest of wiring I ended up with last time in my eager to get it up and running.  So now what I do is secure the circuits to some ply and use this as some sort of work area. 

I ended up having to buy some 3mm bi-colour LEDs as some blew and only would show RED or GREEN.  What a pain it is to get them soldered back on.  Today was especially a frustrating day after seeing the Arrival UP Home signal not displaying the GREEN aspect.  So I soldered on a new LED and still no GREEN aspect.  Tracing back the enamel wire I had connect the wire for the GREEN leg to COMMON so I had to go through the whole exercise.  Very frustrating and sometimes I think is it really worth it.  But seeing the Signals light up really makes up for the frustration. 

Each Signal head that needs a detection circuit as well requires alot of wiring!  For the three signal I have, that is four such circuits, which includes the LOW Speed arrival signal which was used on SearchLight Signals back in the day.  Now I want to control all these signals from one are.  So each signal needs three wires to this panel which makes it 3 x 4 = 12 wires.  This is just for the DOWN end.  I also need to do the UP end.  Anyway here are some photos.

Schematic








Here's a video showing how the signals operate:
Ignore the Left Green Aspect at the beginning of the video as I was in testing phase:


https://youtu.be/9d6eaI0ONX4





Wednesday, January 9, 2019

Progress and Sound Decoders



Over the Christmas break, I started ballasting the layout.  Quiet happy with it now.  I did add an extra Road, Road number 5 - makes shunting the main industries much easier and also most VR yards had five roads.
I am now using the Yard as “Staging” - trains arrive and depart from here - run a few loops in the inner loop which represents the country and then comes back in.
I also airbrushed the side of the rails a rusty colour.  Took about 1.5 hours.  Still have a small section to do.
Also borrowed Craig’s 48 Class which has the Full Throttle (FT) Sound Decoder from Loksound - quite impressive motor control and performance although the horn is little weak.
I have a Tsunami 2 Sound decoder in my B Class - the thing I like about the Tsunami 2 is the auto-notching feature.  The Full Throttle sound decoder does not have this feature. 
It feels like if you want to be track-side, the Tsunami 2 is the one, if you want to be in the cab, the LokSound FT is the one.

B60 - Tsunami2 Auto notching:


Nice Lights on the LokSound:


Horn - sound little weak:

More sounds:


Now I am tempted to get sound for my Y Class!

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